Arcades form a unique part of a given town's character. They serve as a 'fast time' route allowing pedestrians ease of access through a town, but also have a ‘slow time’ function, with people moving between shops within the arcade at their leisure.
This intervention, Crafting a Journey, utilises the principle ideas of arcades to enhance the pedestrian’s journey through Accrington, encouraging engagement between the traditional, Victorian, structure and my modern interpretation.
This idea of journey framed the programatic arrangement of the scheme. Workshops and teaching spaces encourage local residents to learn new skills, perfect their craft, and exhibit their creations in the gallery. Encouraging new creative jobs will help to revitalise the town, eventually filling empty shop fronts with new businesses and improving the character and diversity of place.