This thesis explores the generative design process to develop and integrate use of structural analysis algorithm in particle simulation to derive purposeful architectural form using timber. Inspired by Frei Otto’s Tree Structure, particle simulation is a design approach that configures a pattern to form a systemic load path of forces that are directed from the weight of the slab down multiple members towards thicker base of the supporting structure. This process of support is similar to how tree can support thick foliage and wildlife. The aim for this research is to propose the reduction of material while substituting steel as main building material since it requires more production energy and increases carbon footprints.

Particle simulation is first explored and developed to understand how particles behave and forms different load paths with different geometries. In the real-world scenario, these particles are translated into lamella where the experimentation through model making and steam bending timber expands the understanding of material properties along with its limitations. Three spatial propositions of different scales are proposed, fabricated and eventually integrated into the design process.  With the advancement of engineered timber,

With City of London’s Corporation recent plan to relocate Billingsgate Fish Market from Isle of Dogs to Dagenham, opportunities to experiment with this design approach is utilized.