Stemming from the traditional concept of space as a cube, the aim of my thesis is to redefine the perception of space using light through the distortion of the cube. With reference to the notion of the ‘thinking hand’, my design process involves traditional methods of physical model making. By letting my hand inform my design decisions, the experience becomes part of the process. This relates to the phenomenology (the study of lived experiences from a first-person perspective) of architecture, because the experience is how one understands the concept of space. The exploration of positive and negative space has led me to contemplate about the relationship between light and shadows, and their connection to our 5 senses. Just as there is no light without darkness, all the senses work together to create an experience. The experience is the result of palpable making, thus making light tangible.