I am interested in how computational design and technology can be used to augment the design process, and how these designs can then be realised with modern methods of construction (MMC). I am a keen advocate for inter-disciplinary practice, function-driven design and how we can integrate automation and standardisation into our workflows.
Professional Studies Project: Forge
I led a multi-national team of 7 to propose an innovative type of ‘design and build’ business: Forge, which was later selected by Scott Brownrigg to be featured in their annual magazine “Intelligent Architecture (iA)”. Forge in as an inter-disciplinary design collective, that revolves around the core principles of digitalisation, standardisation and functionality. We illustrated a company driven by ‘internal assets’ such as pre-designed, parametric building templates, internal retrofit panel systems and a computational design toolkit. These being a potential solution to the long-standing productivity and efficiency issues within the industry.
Thesis Project: Vectr
As a team of two, I built a generative urban design tool, with the added functionality of simulating the urban design for the spread of an infectious disease, called ‘vectr’. Built using grasshopper, with custom nodes scripted in python, the tool was then used to generate a series of design options for the Northern Gateway site in Manchester. The design options were made up of different spatial configurations, incorporating compactness, porosity, rigidity (of the road network) and function (mixed use and single use), to then test how these parameters effect the city’s performance in an epidemic. We then proposed an optimised urban model, and ran our own simulation engine on the model to illustrate its effectiveness.
Vectr is an architecture thesis project by Henry Baker and Elise Colley, to see the full portfolio, please visit: