Addressing barriers through participatory regeneration.
Based in the city of Belfast, this thesis project focuses on the implementation of design decisions. Inspired by Christopher Alexander’s theory A Pattern Language, a game has been created that enables actors to make key decisions at every level of the project from a citywide framework, masterplan and a detailed space. Concentrated on participation, the masterplan was informed through a defined programme decided on by the relevant actors, ensuring that it highlighted the existing area's history. This in turn created a series of different spaces within the site that were explored further to give different characteristics to the masterplan. The thesis project then concludes with a detailed space design on the harbour front, focused on its users. It creates a space that allows for opportunity, serving a multitude of purposes from events to daily activities.